Fields of Mistria Ranching skill
The Ranching tree: 19 perks across 5 tiers.
Tier 1
Feeding Frenzy 15 essence
Hay and Grass Seed drop at double the usual amount from Cutting Grass.
Close Bond 25 essence
Animals that have been Pet and Fed for the day will receive an extra Heart Point increase.
Barnyard Bounty 30 essence
Chickens and Cows will sometimes drop extra Produce.
Currency Of Care 25 essence
When animals eat crops, either by hand feeding or by grazing, they will drop the currency Shiny Beads.
Tier 2
Currency of Care II 50 essence
Animals that have been Pet and Fed for the day will sometimes drop Shiny Bead the next day in addition to their regular Produce.
Feed Prepper 40 essence
The Craft Time for all animal feed is reduced by 10 minutes.
Welcome Home 45 essence
Newly bought or born animals will start at 1 Heart Level.
Discount Treats 40 essence
Heart shaped treats sold by Hayden will have a 10% price reduction.
Tier 3
Currency of Care III 75 essence
Animals can now be fed cooked dishes and will reward more Shiny Beads based on the dish's star level.
Welcome Home II 70 essence
Newly bought or born animals will start at 2 Heart Level.
Barnyard Bounty II 80 essence
Ducks and Horses will sometimes drop extra Produce.
Wind Down 145 essence
The Milling Time for all Mill recipes will be reduced by 10 minutes.
Tier 4
The Bell Tolls 155 essence
You will receive the Big Bell crafting recipe. When rung, the Big Bell calls out or sends in all animals into their buildings.
Maximum Milling 150 essence
Crafting Animal Feeds at the Mill will sometimes drop an additional item of the same kind.
Barnyard Bounty III 145 essence
Sheep and Rabbits will sometimes drop extra Produce.
Playtime 150 essence
New animal toys are now sold at Hayden's Shop.
Tier 5
Eggstra 205 essence
Egg laying animals that lay Gold Eggs now have a 50% chance to also lay a regular quality egg daily.
Close Bond II 210 essence
Animals that have been Pet and Fed for the day will receive an even larger Heart Point increase.
True Trust 215 essence
Animals that have reached ten hearts can no longer lose heart levels.
