Fields of Mistria Farming skill
The Farming tree: 17 perks across 5 tiers.
Tier 1 - needs Farming level 1
Prepared Picker
Harvesting a Forageable will occasionally drop a Seed version, if it can be grown.
Costs 10 essence
A Day Well Spent
Going to bed with zero stamina gives a stamina boost the next day.
Costs 20 essence
Green Thumb
Planting a Seed will sometimes also Water the soil of the targeted tile.
Costs 15 essence
Refreshing
Watering a crop will sometimes refund the Stamina used.
Costs 10 essence
Tier 2 - needs Farming level 15
Bountiful
Watering a crop will occasionally drop a Seed version of it.
Costs 60 essence
Heavy Duty
Tilling soil will sometimes drop a piece of Stone or Wood.
Costs 30 essence
Well Watered
Watered crops will occasionally retain their water through the next day.
Costs 50 essence
Nice Swing
Grants a chance that tilling refunds the stamina it uses.
Costs 50 essence
Tier 3 - needs Farming level 30
Living off the Land
Harvesting a crop will occasionally drop a cooked dish that uses the crop.
Costs 95 essence
Superb Sower
You can now charge your seeds to spread them across a wider area.
Costs 100 essence
Harvest Time
Slow-Growing crops now reach their first-time harvest a day earlier.
Costs 90 essence
Prize Winning
Harvesting crops will occasionally drop coins based on 5% of their selling price.
Costs 90 essence
Tier 4 - needs Farming level 45
Sickle Sword
You can now use your sword to harvest crops quickly.
Costs 150 essence
Ornamental
Harvesting a crop or forageable will sometimes drop a recipe teaching you how to make an ornamental furniture version of the plant.
Costs 145 essence
Perfect Pollinators
Legendary bugs will now appear more often.
Costs 155 essence
Magic Design
Giant Essence Stones are now craftable, and can power a statue for 40 days.
Costs 160 essence
Tier 5 - needs Farming level 60
Earthly Essence
Harvested crops now have a low chance of dropping a Magic Seed. Who knows what will grow if you plant it?
Costs 210 essence
